PrusaSlicer
PrusaSlicer 1.33.6
Official release record for PrusaSlicer 1.33.6, published Feb 19, 2017.
Stable0 public packages0 recorded GitHub downloads
Official files in this release
No recognised download files for this selection. Check the original release for other installation options.
Package changes from the previous release
Compared with 1.33.5, the number of public application files changes from 5 to 0.
Platform
- Windows2 → 0No longer published −2
- macOS1 → 0No longer published −1
- Linux2 → 0No longer published −2
Architecture
- Intel / AMD 64-bit1 → 0No longer published −1
- 32-bit1 → 0No longer published −1
- Not specified in filename3 → 0No longer published −3
Format
- APPIMAGE1 → 0No longer published −1
- DMG1 → 0No longer published −1
- TAR.BZ21 → 0No longer published −1
- ZIP2 → 0No longer published −2
Counts are separate views of publisher filenames by platform, processor and format. They are not compatibility or support guarantees.
Release-note preview
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Slic3r Prusa Edition Slic3r 1.33.6 - Prusa Edition
Summary:
This release fixes some nagging issues:
- Some of older computers, mainly Windows boxes, do not support OpenGL shaders correctly. Slic3r has been updated to detect the missing OpenGL capabilities when trying to enter the "Layer Editing" mode and to report the missing OpenGL capabilities without crashing github.com/prusa3d/Slic3r/issues/136. ↗
- To be able to better diagnose various customer issues, a System Information dialog has been integrated github.com/prusa3d/Slic3r/commit/70229be9bc2de7c393044256842e94b9beea34bf ↗ to gather important statistics on the user installation, for example the Slic3r build, operating system, Perl version and include paths, and OpenGL capabilities. Also a "Report New Issue" menu has been added, which opens a web browser on the github Issues page of the project.
- Slic3r starting scripts were updated to unset the PERL5LIB and PERLLIB environment variables to avoid mixing of system wide PERL libraries with Slic3r's own github.com/prusa3d/Slic3r/issues/140. ↗