OrcaSlicer
OrcaSlicer 1.3.3
Official release record for OrcaSlicer 1.3.3, published Nov 9, 2022.
Official files in this release
macOS · 2 files
- BambuStudio-SoftFever_V1.3.3_Mac_Intel.zipIntel / AMD 64-bit · 71.9 MiB · 116 downloadsOfficial download ↗
- BambuStudio-SoftFever_V1.3.3_Mac_m1.zipNot specified in filename · 70.0 MiB · 94 downloadsOfficial download ↗
Not specified · 1 files
- BambuStudio-SoftFever_V1.3.3.zipNot specified in filename · 70.7 MiB · 367 downloadsOfficial download ↗
Package changes from the previous release
Compared with 1.3.3-sf-beta3, the number of public application files changes from 1 to 3.
Platform
- macOS0 → 2Added +2
Architecture
- Intel / AMD 64-bit0 → 1Added +1
- Not specified in filename1 → 2Added +1
Format
- ZIP1 → 3Added +2
Counts are separate views of publisher filenames by platform, processor and format. They are not compatibility or support guarantees.
Release-note preview
A plain-text excerpt from the publisher’s release notes. Open the official release for the complete and current text.
Publisher notes are shown in their original source language. This excerpt is not machine-translated.
Release notes:
- Improve top surface quality.
Fix a bug that internal solid infills didn't use monotonic when top surface is using monotonic lines
- New feature: filter out tiny gaps.
Note: for aesthetic considerations, this setting won't affect top/bottom layers. In other words, gap fills that can be seen from outside won't be filtered out
- PA(pressure advance) now support multi-color printing. A new PA value from the selected filament profile will be applied whenever there is
a filament/extruder change action. This change only affects multi-color printing.
- Users can now set float values of layer time in Filament->Cooling tab.
- Allow to set target bed temp to 0
- Fix a bug that layer number is not displayed correctly in klipper UIs
- Force using linear PA model when manual PA override is enabled for Bambu machines
- Remember the last used filament
- Skip checking BL network plugin for third-party printers.
NOTE: For Apple M1 users, please take a look at this [article](www.howtogeek.com/803598/app-is-damaged-and-cant-be-opened/ ↗ ) about how to run unsigned applications on your machine. Or better, you can build it from the source codes if you want:)
Apple requires a subscription(costs 99$ yearly) for developers to sign their app. I don't do a lot of dev work on Mac, and this is a nonprofit open-source project, so I decided not to pay the money ;)