Creality Print

Creality Print 6.1.1-Beta

Offizieller Release-Datensatz für Creality Print 6.1.1-Beta, veröffentlicht am 17. Apr. 2025.

Stabil3 öffentliche Pakete1.539 erfasste GitHub-Downloads

Offizielle Dateien dieses Releases

macOS · 2 Dateien

Windows · 1 Dateien

Paketänderungen seit dem vorherigen Release

Gegenüber 6.1.0 bleiben alle klassifizierten Paketzahlen bei 3 öffentlichen Dateien unverändert.

Die Zahlen sind getrennte Ansichten der Herausgeber-Dateinamen nach Plattform, Prozessor und Format. Sie sind keine Kompatibilitäts- oder Supportgarantie.

Vorschau der Release-Hinweise

Klartextauszug aus den Hinweisen des Herausgebers. Das offizielle Release enthält den vollständigen aktuellen Text.

Die Hinweise des Herausgebers bleiben in der ursprünglichen Quellsprache. Dieser Auszug ist nicht maschinell übersetzt.

Improvements

  1. The top toolbar window is now draggable, allowing users to reposition it and avoid blocking the 3D view area.
  2. Optimized the layout of the Boolean operations window and added support for selecting parts via the object tree.Thanks to @甘露 for the suggestion.
  3. On Windows, holding Shift + Left Mouse Button Drag now enables panning of the build plate.
  4. Added a “Center” button to the move tool window with keyboard shortcuts — F3 on Windows, F5 on macOS.Thanks to @audimaker1 for the suggestion.
  5. Added a new "Management Group" feature in the device list.
  6. Added prompt that the model being printed does not allow object exclusion. (Note: bject Exclusion is not yet supported on Creality Hi firmware)
  7. Improved the panning and rotation experience in 3D view when using touchpad or mouse on macOS.Thanks to @depienne.do for the suggestion.
  8. When no model is present on the build plate, importing 3mf file will now prompt whether to Open as project or Import geometry only.Thanks to @LookAtTheShinyShiny for the suggestion.
  9. Holding Alt + Mouse Click now allows direct selection of individual objects within an assembly.

Bug fixes

  1. Fixed an issue when sending projects with mapped filament caused auto-refresh.
  2. Fixed an issue where adding a Fluuid device caused previously added devices to go offline.
  3. Fixed an issue where auto temperature settings were lost after parameter updates.
  4. Fixed an issue where saving a user preset as a new file inherited the original preset name.
  5. Fixed inconsistencies between device models and displayed names in the device list.
  6. Fixed a bug where certain obj files were reported as having no geometry upon import.
  7. Fixed an issue where the browser failed to redirect after logging into a Creality Cloud account in overseas environments.
  8. Fixed the issue where arrow key controls did not function correctly in the preview interface on macOS.
Offizielles Release ↗