SuperSlicer

SuperSlicer 2.3.55.5

Registro oficial de SuperSlicer 2.3.55.5, publicado el 23 feb 2021.

Versión previa4 paquetes públicos7426 descargas de GitHub registradas

Archivos oficiales de esta versión

Linux · 2 archivos

  • SuperSlicer-ubuntu_18.04-2.3.55.5.AppImageNo especificado en el nombre del archivo · 69,9 MiB · 621 descargas
    Descarga oficial ↗
  • SuperSlicer_2.3.55.5_linux64_20210223.zipNo especificado en el nombre del archivo · 68,2 MiB · 376 descargas
    Descarga oficial ↗

macOS · 1 archivos

  • SuperSlicer_2.3.55.5_macos_20210223.dmgNo especificado en el nombre del archivo · 46,0 MiB · 935 descargas
    Descarga oficial ↗

Windows · 1 archivos

  • SuperSlicer_2.3.55.5_win64_20210223.zipIntel / AMD 64-bit · 61,6 MiB · 5494 descargas
    Descarga oficial ↗

Cambios de paquetes desde la versión anterior

Frente a 2.3.55.2, el número de archivos públicos de la aplicación cambia de 4 a 4.

Plataforma

  • Linux1 → 2Añadidos +1
  • No indicado1 → 0Ya no publicados −1

Los recuentos son vistas separadas de los nombres del editor por plataforma, procesador y formato. No garantizan compatibilidad ni soporte.

Vista previa de notas

Extracto en texto plano de las notas del editor. Abre la versión oficial para el texto completo y actual.

Las notas del editor se muestran en su idioma original. Este extracto no está traducido automáticamente.

It's merged with the prusaslicer2.3.0 ↗

Note that this 2.3.55 branch will continue to use the superslicer-alpha setting directory.

there is still many uncorrected bugs, but it's time to make a release. note that it won't work on macos 11

new

  • Brim ear update
  • add brimearsdetection_length to be able to detect "sharp rounded angles"
  • #722 fix brim ear rectilinear pattern going inside part
  • disable brim ear on support raft if not solid
  • update to infill_anchor integration, so the new setting from the ps-beta1 is correctly used.
  • you select your type of connection from the select box
  • then you can select a cutoff threshold distance for the connection (use old algorithm if 0) (only on sparse infill)
  • then you can select an anchor distance for the infill line that aren't connected (only on sparse infill)
  • disable fan_mover as it creates bugs, will be reimplemented in a better way with the gcode exporter rework.
  • PR #930 by @Hello1024 New dense infill option (fallback to enlarged if too much)
  • #304 disable minimum resolution.
  • It can go lower than 0.0125 for the perimeters.
  • It's kept at a minimum of 0.0125 for infill & thinwalls/gapfaill for performance reasons
  • and to avoid too much artifacts / corners case.
  • merge @paukstelis M486 pull request & improving label object position.
  • separate monotonicWGapfill and rectilinearWgapfill

bugfixes

  • PR #970 by @Limb remove SetSizeHints from dialog creation
  • PR #969 by @Limb properly scale flow calibration models with nozzle size
  • PR #891 by @Lukas1818 fix Linux desktop integration
  • #715 push Max size of printer to 100m
  • #716 fix Bridge overlap
  • Fix various config display problems
  • #718 fix ironing post-process double the fills.
  • allow bad key/value from imported .3mf/gcode. These will be silently ignored and so the default value will be used.
  • #723 fix bug from 151ea0a3 : smooth the 'hole XY compensation' up to inner comp, not 0
  • #733 fix "only one perimeter in top layer" when thin surfaces on top & using min width ( it was creating holes)
  • #735 fix 'extruder name' crash when set in a singleextrudermulti_material config
  • #736 reprap mm : only set standby in the standby code.
  • #744 fix for extrusion width: they can be a % in superslicer
  • fix ironing post-process-> on all solid surface
  • #756 0 in temperature and firstlayertemperature now correctly disable the setting.
  • #758 safeguards when brimwidth < brimoffset
  • fix seamplacer on completeobjects
  • #763 fix rectilinear
  • Fix min extrusion length for perimeters
  • #766 change legacy monotonous to monotonic also on supports & solid infill

note: I haven't tested the linux & macos build. You can have daily builds in the action menu of github. You can support me with the "sponsor" button

Versión oficial ↗