Creality Print
Creality Print 6.1.1-Beta
Registro oficial de Creality Print 6.1.1-Beta, publicado el 17 abr 2025.
Estable3 paquetes públicos1539 descargas de GitHub registradas
Archivos oficiales de esta versión
macOS · 2 archivos
- CrealityPrint-6.1.1.2148-macx-arm64-Beta.dmgARM64 · 214,5 MiB · 695 descargasDescarga oficial ↗
- CrealityPrint-6.1.1.2148-macx-x86_64-Beta.dmgIntel / AMD 64-bit · 310,8 MiB · 449 descargasDescarga oficial ↗
Windows · 1 archivos
- CrealityPrint_6.1.1.2048_Beta.exeNo especificado en el nombre del archivo · 288,9 MiB · 395 descargasDescarga oficial ↗
Cambios de paquetes desde la versión anterior
Frente a 6.1.0, todos los recuentos clasificados siguen iguales con 3 archivos públicos.
Los recuentos son vistas separadas de los nombres del editor por plataforma, procesador y formato. No garantizan compatibilidad ni soporte.
Vista previa de notas
Extracto en texto plano de las notas del editor. Abre la versión oficial para el texto completo y actual.
Las notas del editor se muestran en su idioma original. Este extracto no está traducido automáticamente.
Improvements
- The top toolbar window is now draggable, allowing users to reposition it and avoid blocking the 3D view area.
- Optimized the layout of the Boolean operations window and added support for selecting parts via the object tree.Thanks to @甘露 for the suggestion.
- On Windows, holding Shift + Left Mouse Button Drag now enables panning of the build plate.
- Added a “Center” button to the move tool window with keyboard shortcuts — F3 on Windows, F5 on macOS.Thanks to @audimaker1 for the suggestion.
- Added a new "Management Group" feature in the device list.
- Added prompt that the model being printed does not allow object exclusion. (Note: bject Exclusion is not yet supported on Creality Hi firmware)
- Improved the panning and rotation experience in 3D view when using touchpad or mouse on macOS.Thanks to @depienne.do for the suggestion.
- When no model is present on the build plate, importing 3mf file will now prompt whether to Open as project or Import geometry only.Thanks to @LookAtTheShinyShiny for the suggestion.
- Holding Alt + Mouse Click now allows direct selection of individual objects within an assembly.
Bug fixes
- Fixed an issue when sending projects with mapped filament caused auto-refresh.
- Fixed an issue where adding a Fluuid device caused previously added devices to go offline.
- Fixed an issue where auto temperature settings were lost after parameter updates.
- Fixed an issue where saving a user preset as a new file inherited the original preset name.
- Fixed inconsistencies between device models and displayed names in the device list.
- Fixed a bug where certain obj files were reported as having no geometry upon import.
- Fixed an issue where the browser failed to redirect after logging into a Creality Cloud account in overseas environments.
- Fixed the issue where arrow key controls did not function correctly in the preview interface on macOS.